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Arma 3 bw mod server
Arma 3 bw mod server












arma 3 bw mod server

Fixed Wiesel can now be dropped via parachute from ViV-transport Cleaned all configs from unnecessary entries Fixed Wiesel TOW can now be slingloaded again Changed reload animation for all Milan weapons Changed MG3 250 rounds magazine to 120 rounds Changed all optics and separated day and night vision from thermal vision Added support for virtual garage to all vehicles Added ACRE2 SEM90 Rack with two SEM70 to all vehicles Removed static Milan due to an issue with the model.cfg for the backpacks Removed Milan on Marder and Fuchs, due to a change in the engine it is not possible to aim with the missile if they are not part of the main turret (Will be fixed by BI) Tweaked some selection names and removed unnecessary config entries Tweaked Marder, Wiesel TOW and Wiesel MK20 PhysX Changed new radio model in Fuchs interior Changed Marder and Wiesel MK20 turret rotating speed Changed Fuchs "Commander Hatch" is now called "Middle Hatch" Changed RSC UI optics for all vehicles and weapons Added second Animation for Wiesel MK20 commander, now he can switch between a low and a high turned out animation (Low is default) Added the "Fix GetIn Bug" user action, so you can now manually unlock the positions which sometimes wouldn't unlock and you cannot enter e.g. Fixed "Fix GetIn Bug" user action radius was 25 meters, now its 5 meters Changed static Milan model and Marder Milan model to Tanks model

arma 3 bw mod server

Added empty Milan tube, can be found under "empty->things->objects" Added all wreck models, they can be found under "empty->wrecks->Redd'n'Tank Wrecks" Thermal vision always starts in black/white after changing the polarity once it has the correct color Localization only english and german, all other languages display english names Some missing details in Marder interior Static Milan can be assembled and disassembled

arma 3 bw mod server

FFV, rear-back-seat, left-back-seat, right-back-seat Turned out Commander can assemble Milan on turret Rear ramp can be opened and closed by driver or rear FFV-seat Mountable Milan for middle hatch (Only Infantry-Milan) We tried to simulate pushing both pedals with the handbrake (X)įuchs 1A4 Infantry, Infantry-Milan and Engineers Actual Fuchs has two brake pedals, try the difference between normal brake (S) and handbrake (X). Customisable Battalion and Company numbers Commander has two stances when turned out Customisable Battalion/Regiment and Company numbers Commander and gunner have two stances when turned out Fuchs 1A4 Medic Vehicle (No AI Vehicle) Fuchs 1A4 Infantry-Milan (No AI Vehicle) This means, some functions may not work with AI Secondly, our vehicles are never meant to be played with AI, we are focusing on coop content. First of all, it is not perfect, but we are getting better














Arma 3 bw mod server